Geon: Emotions - Gameplay - Emotions

Emotions

Each player chooses from one of eight emotions, which each have their own soundtrack, color, and unique effect on a powerball they have an affinity with.
The emotions are as follows; Rage, Fear, Envy, Melancholy, Bliss, Courage, Passion, and Rapture. Only Rage and Passion are usable in the trial version. The powerballs are as follows: Jumpbash, Obscure, Vortex, Extract, Snakeit, Shield, Powerslide, and Speedup

  • Jumpbash punches through the ground, damaging the enemy emotion and forcing them to lose emotes, which sets them back. Rage has a stronger hit in a wider area.
  • Obscure blinds the enemy to your side of the field, hiding your movements from them, which is useful if you want to attack or defend against an emotion. Fear's Obscure lasts much longer and covers a majority of the field.
  • Vortex sucks in surrounding emotes. If the player chooses Envy, Vortex lasts longer with a wider range.
  • Extract lays a trap, holding the enemy emotion if they pass over it. When Melancholy uses Extract, the trap is deeper and lasts longer.
  • Snakeit leaves a trail behind you that will harm the enemy emotion if they pass through it. When Bliss uses Snakeit, the enemy emotion takes more damage and the trail lasts longer.
  • Shield protects the user from attacks from the enemy emotion. Courage's Shield lasts longer than the rest.
  • Powerslide dashes quickly in a straight line, which can bash the enemy emotion. Passion's Powerslide is faster, goes further, and has more force.
  • Speedup dramatically increases your emotion's speed. Rapture doubles the Speedup bonus.

Read more about this topic:  Geon: Emotions, Gameplay

Famous quotes containing the word emotions:

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