Flood Fill
Flood fill, also called seed fill, is an algorithm that determines the area connected to a given node in a multi-dimensional array. It is used in the "bucket" fill tool of paint programs to determine which parts of a bitmap to fill with color, and in games such as Go and Minesweeper for determining which pieces are cleared. When applied on an image to fill a particular bounded area with color, it is also known as boundary fill.
Read more about Flood Fill: The Algorithm, Fixed Memory Method (right-hand Fill Method), Scanline Fill, Vector Implementations, Large Scale Behaviour
Famous quotes containing the words flood and/or fill:
“The flood subsides, and the body, like a worn sea-shell
emerges strange and lovely.”
—D.H. (David Herbert)
“Water. Its sunny track in the plain; its splashing in the garden canal, the sound it makes when in its course it meets the mane of the grass; the diluted reflection of the sky together with the fleeting sight of the reeds; the Negresses fill their dripping gourds and their red clay containers; the song of the washerwomen; the gorged fields the tall crops ripening.”
—Jacques Roumain (19071945)