Fireball Island is a board game first published by Milton Bradley in 1986. The tagline is "The dimensional adventure game of pitfalls and perils!" It is set on an unexplored tropical island, the home of the primitive idol Vul-Kar. Players progress along winding paths around the island, avoiding fireballs and trying to capture Vul-Kar's jewel and carry it to the escape boat. Game concept originally developed by artist / toy designer Chuck Kennedy.
| Players | 2-4 |
|---|---|
| Age range | 8 and up |
| Setup time | < 5 minutes |
| Playing time | 1 hour |
| Random chance | High |
| Skill(s) required | Dice rolling, hand management, strategizing |
Read more about Fireball Island: Rules, Fireballs, Smolder Pits, Cards, Caves, Bridges, Tokens, The Jewel
Famous quotes containing the word island:
“I candidly confess that I have ever looked on Cuba as the most interesting addition which could ever be made to our system of States. The control which, with Florida, this island would give us over the Gulf of Mexico, and the countries and isthmus bordering on it, as well as all those whose waters flow into it, would fill up the measure of our political well-being.”
—Thomas Jefferson (17431826)