Fireball Island is a board game first published by Milton Bradley in 1986. The tagline is "The dimensional adventure game of pitfalls and perils!" It is set on an unexplored tropical island, the home of the primitive idol Vul-Kar. Players progress along winding paths around the island, avoiding fireballs and trying to capture Vul-Kar's jewel and carry it to the escape boat. Game concept originally developed by artist / toy designer Chuck Kennedy.
Players | 2-4 |
---|---|
Age range | 8 and up |
Setup time | < 5 minutes |
Playing time | 1 hour |
Random chance | High |
Skill(s) required | Dice rolling, hand management, strategizing |
Read more about Fireball Island: Rules, Fireballs, Smolder Pits, Cards, Caves, Bridges, Tokens, The Jewel
Famous quotes containing the word island:
“This island is made mainly of coal and surrounded by fish. Only an organizing genius could produce a shortage of coal and fish at the same time.”
—Aneurin Bevan (18971960)