Fireball Island

Fireball Island is a board game first published by Milton Bradley in 1986. The tagline is "The dimensional adventure game of pitfalls and perils!" It is set on an unexplored tropical island, the home of the primitive idol Vul-Kar. Players progress along winding paths around the island, avoiding fireballs and trying to capture Vul-Kar's jewel and carry it to the escape boat. Game concept originally developed by artist / toy designer Chuck Kennedy.


Fireball Island
Players 2-4
Age range 8 and up
Setup time < 5 minutes
Playing time 1 hour
Random chance High
Skill(s) required Dice rolling, hand management, strategizing

Read more about Fireball Island:  Rules, Fireballs, Smolder Pits, Cards, Caves, Bridges, Tokens, The Jewel

Famous quotes containing the word island:

    In all things I would have the island of a man inviolate. Let us sit apart as the gods, talking from peak to peak all round Olympus. No degree of affection need invade this religion.
    Ralph Waldo Emerson (1803–1882)