Design Knowledge - Product Knowledge

Product knowledge has been fairly studied and a number of modeling techniques have been developed. Most of them are tailored to specific products or specific aspects of the design activities. For example, geometric modeling is used mainly for supporting detailed design, while knowledge modeling is working for supporting conceptual designs. Based on these techniques, a design repository project at NIST attempts to model three fundamental facets of an artifact representation: the physical layout of the artifact (form), an indication of the overall effect that the artifact creates (function), and a causal account of the operation of the artifact (behavior). The recent NIST research effort towards the development of the basic foundations of the next generation of CAD systems suggested a core representation for design information called the NIST core product model (CPM) and a set of derived models defined as extensions of the CPM (e.g.). The NIST core product model has been developed to unify and integrate product or assembly information. The CPM provides a base-level product model that is: not tied to any vendor software; open; non-proprietary; expandable; independent of any one product development process; capable of capturing the engineering context that is most commonly shared in product development activities. The core model focuses on artifact representation including function, form, behavior, material, physical and functional decompositions, and relationships among these concepts. The entity-relationship data model influences the model heavily; accordingly, it consists of two sets of classes, called object and relationship, equivalent to the UML class and association class, respectively.

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Famous quotes containing the words product and/or knowledge:

    These facts have always suggested to man the sublime creed that the world is not the product of manifold power, but of one will, of one mind; and that one mind is everywhere active, in each ray of the star, in each wavelet of the pool; and whatever opposes that will is everywhere balked and baffled, because things are made so, and not otherwise.
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