Brujah

The Brujah are a clan of vampires in White Wolf Game Studio's World of Darkness books and role-playing settings. Their name is derived from Bruja, the Spanish word for witch.

In the modern setting (Vampire: The Masquerade), the Brujah are characterized mostly as anarchists. White Wolf states, "The typical Brujah wears a biker jacket, tattered jeans, combat boots...". Brujah childer conduct their political conventions amongst the noise of raves and punk-rock concerts. Their Ancilla have long used secret, impromptu, and often violent rants to propel their anarchic culture. In comparison to other vampires, the Brujah are especially violent. Currently the most popular symbol of Brujah is upside-down form of Circle A Red. The Brujah were not always so anarchic: in the past, they were warrior-philosophers, and they engineered the creation of Carthage, the fabled city where Kindred and kine walked freely amongst each other. However, the dream would not be realized, as the city was destroyed by forces within and without; the Brujah of the modern nights primarily blame the Ventrue, Toreador and Malkavians for Carthage's fall, though they are also suspicious of the Lasombra for a suspected role in the fall of their city. Many, if not all Brujah dream of re-making their fabled Carthage, unfortunately most of the Brujah have a very different vision of what it should be. Of course the utopia that the Brujah aspire to may not be all that the clan elders describe, with rumors of links to the diabolic Baali and their infernal practices.

In modern times, the Brujah have split into two primary groups: the intelligent, politically active Brujah, many of which are fiery and outspoken among the vampires society, and the raging, angry counter-culture Brujah that most other vampires think of when they try to picture a member of the Clan. Strangely enough, Brujah Princes are relatively common among the Camarilla, ranking perhaps second for the number of Princes ruling over a city.

Like all vampires, Brujah have a clan flaw associated with them. Brujah are known for their fiery and often violent tempers, having more trouble than any clan does to keep their homicidal tendencies at bay. They fall to their Beast with disturbing frequency, and tend to get quite agitated if this flaw is ever mentioned in their presence.

Members of this clan are haunted by rumors of a bloodline calling itself the True Brujah.

Clan Progenitor Faction Disciplines Nicknames Weakness
Brujah Troile Camarilla Celerity, Potence, Presence Rabble, Zealots All difficulties to resist frenzy increase by two for Brujah characters, to a maximum of 10.

Read more about Brujah:  History, Brujah of Note, Vampire: The Masquerade – Redemption, Vampire: The Masquerade – Bloodlines