Development
The game had previously been titled as Project Ray, and was known to exist as early as September 4, 2007. As Project Ray, it was also shown to exist with Sands of Destruction for the Nintendo DS.
The game was unveiled on June 25, 2008 in the popular Japanese magazine Famitsū. Hiroyuki Kanemaru, the director of Fantasia, previously worked at Telenet Japan and later moved to Namco Tales Studio, where he worked as scenario script director and level concept designer on Tales of Symphonia. Kanemaru stated that Project Ray would be influenced by old-school RPGs from systems such as the TurboGrafx-16.
Read more about this topic: Arc Rise Fantasia
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