Plot
Kouhei Kagami is a Japanese student with excellent grades and a fairly normal social life, but feels empty and transparent inside. The story revolves a pivotal moment in Kouhei's life where three girls, that have more problems than himself, get involved with him and make his mundane life a roller coaster of emotions. Kouhei must choose to save one of them or risk losing all of them to their own despair.
The plot follows the same basic route for the first half of the game. Kouhei goes about his life and interacts with the three main girls: Aeka, Mizuki, and Nekoko. If the player manages to pursue one of the girls successfully the plot eventually diverges.
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Famous quotes containing the word plot:
“If you need a certain vitality you can only supply it yourself, or there comes a point, anyway, when no ones actions but your own seem dramatically convincing and justifiable in the plot that the number of your days concocts.”
—John Ashbery (b. 1927)
“We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. The king died and then the queen died is a story. The king died, and then the queen died of grief is a plot. The time sequence is preserved, but the sense of causality overshadows it.”
—E.M. (Edward Morgan)
“The westward march has stopped, upon the final plains of the Pacific; and now the plot thickens ... with the change, the pause, the settlement, our people draw into closer groups, stand face to face, to know each other and be known.”
—Woodrow Wilson (18561924)