Development
Yu Yu Hakusho: Dark Tournament was developed by Digital Fiction and published by Atari. The YuYu Hakusho anime adaptation by Studio Pierrot had begun airing in North America on Cartoon Network in 2002, where it proved popular on the afternoon Toonami block. In July 2003, Atari established a publishing agreement with Funimation Entertainment, the English licensor of the anime adaptation series. Prior to this deal, games based on the series had never been made available to English-speaking audiences in North America, Europe or Australia. Atari had previously published games based another successful Funimation property, Dragon Ball Z . Atari released its first game Yu Yu Hakusho: Spirit Detective for the Game Boy Advance in December 2003 and announced Dark Tournament just before the Electronic Entertainment Expo in May 2004.
According to Atari senior producer Mark Flitman, Dark Tournament was in development for about a year and a half. Despite a comparable visual appearance to the Dragon Ball Z: Budokai series, Dark Tournament does not share the same technology as those titles. The game uses Digital Fiction’s own PS2 technology, which they optimized with more lighting and special effects. Flitman elaborated that their similar aesthetics were intentional in order to appeal to fans of the show. Dark Tournament was intended to be “a YuYu Hakusho game first, a fighting game second”. The game utilizes animated sequences from the English dub of the anime series and voice clips from the Funimation voice cast. The developer, composed of “big fans of YuYu Hakusho and Dragon Ball Z”, attempted to add a large amount of variety to the game with unlockables and the token minigame for added replay value. Digital Fiction also included a newly animated, two-minute summary of the Dark Tournament arc, produced by Fuji Creative, Pierrot, and Funimation. The game was released in North America on September 21, 2004 and later in Europe on July 15, 2005.
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