Setting and Story
Xak features a typical high fantasy setting. According to the game world's legends, a great war was fought between the benevolent but weakening ancient gods and a demon race, which led to the collapse and eventual mortality of the gods. After this 'War of Sealing', the gods divided the world into three parts: Xak, the world of humans, Oceanity, the world of faeries, and Xexis, the world of demons. The demon world of Xexis was tightly sealed from the other two worlds as to prevent reentry of the warmongering demon race. Some demons were left behind in Xak, however, and others managed to discover a separate means to enter Xak from Xexis anyway.
At this point in the series, the main hero, Latok Kart has become a powerful adversary against the demons and their plots to conquer the world of Xak as he has triumphed over many powerful demons, including Zemu Badu, Zamu Gospel, Zegraya and Gazzel. Latok is a direct descendent of an ancient god of war, Duel, and his deeds have since become well known throughout the world of Xak as the legendary "Duel Knight", armed with a powerful relic known as the "Xak Sword". During this time a short lived peace has been disrupted by the sudden attack of the nearby Kingdom of Farland led by a demon named Zomu Dizae. Latok learns of this and sets out for the Kingdom of Farland.
Read more about this topic: Xak III: The Eternal Recurrence
Famous quotes containing the words setting and/or story:
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“We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. The king died and then the queen died is a story. The king died, and then the queen died of grief is a plot. The time sequence is preserved, but the sense of causality overshadows it.”
—E.M. (Edward Morgan)