Gameplay
Just like its predecessor, WrestleFest simulates professional wrestling matches. The game adds support for up to four simultaneous players and the ability to insert more credits into the machine to buy energy.
Players can perform numerous double team moves. These are performed by tagging in a partner with the opponent in the proper position or tagging while holding the opponent in a headlock. Additionally, after a team member has been on the apron for a certain length of time, they will "power up," temporarily giving them the ability to win all grapples and inflict more damage than usual.
The moveset in WrestleFest differs from WWF Superstars in that more than one maneuver is assigned to each control combination and these vary widely among the characters. For example, Ted DiBiase may respond to the "punch" button during a grapple by performing a backbreaker, a piledriver, a suplex, or his Million Dollar Dream finisher. The move he performs depends partially on a CPU "variety" sequence and on the energy level of the opponent.
Read more about this topic: WWF Wrestle Fest