World Tree (role-playing Game)
World Tree is an anthropomorphic fantasy role-playing game designed by Bard Bloom and Victoria Borah Bloom and published by Padwolf Publishing in 2001. The setting is the World Tree, a gigantic - possibly infinite - tree, with multiple trunks, branches tens of miles thick, and thousands long. World Tree was nominated for Best Anthropomorphic Game and Best Anthropomorphic Published Illustration in the 2001 Ursa Major Awards.
Although combat plays a part in the game, most campaigns benefit from good role-playing skills on the part of the players. Almost all characters can make creative use of spontaneous magic, where characters can invent their own spell from lists of verb-noun combinations.
Read more about World Tree (role-playing Game): Setting, System, See Also
Famous quotes containing the words world and/or tree:
“The great thing in the world is not so much to seek happiness as to earn peace and self-respect.”
—Thomas Henry Huxley (182595)
“Power is, in nature, the essential measure of right. Nature suffers nothing to remain in her kingdoms which cannot help itself. The genesis and maturation of a planet, its poise and orbit, the bended tree recovering itself from the strong wind, the vital resources of every animal and vegetable, are demonstrations of the self-sufficing and therefore self-relying soul.”
—Ralph Waldo Emerson (18031882)