Plot
Wizards & Warriors pits the story's hero Kuros, the "Knight Warrior of the Books of Excalibur", against the main antagonist, the evil wizard Malkil. He was considered one of the greatest wizards in the land, such that Merlin was one of his students. However, the aging Malkil has gone mad and has started using his magic for evil. As a result, Malkil has captured the princess and holds her prisoner in Castle IronSpire, deep within the forests of Elrond. The game's protagonist, the brave knight Kuros, is summoned to venture through the forests of Elrond. He is armed with the legendary Brightsword, a sword that is powerful enough to beat demons, insects, undead, and the other creatures which have fallen under Malkil's spell. With the sword, he ventures out through the forests of Elrond and the various caves and underground tunnels and to Castle IronSpire, where he must defeat Malkil and rescue the princess.
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“Ends in themselves, my letters plot no change;
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Aspire, astound, establish or estrange.”
—Philip Larkin (19221986)
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“Jamess great gift, of course, was his ability to tell a plot in shimmering detail with such delicacy of treatment and such fine aloofnessthat is, reluctance to engage in any direct grappling with what, in the play or story, had actually taken placeMthat his listeners often did not, in the end, know what had, to put it in another way, gone on.”
—James Thurber (18941961)