Wizardry 8 - Story

Story

The ultimate aim of the game is to collect three artifacts and to place each on its pedestal in the final zone. This allows ascension to the Cosmic Circle, where the player becomes a god. There are four main paths to proceed through the game: Allying with either the T'Rang or Umpani, allying with both, or else being enemies with both. In addition, players can also choose to gain friendship with the Rattkin or the Trynnie, and players can choose whether or not to ally with the Rapax, Rattkin Razuka or Mook (though none of these choices affect the ending of the game).

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Famous quotes containing the word story:

    Our ancestors were savages. The story of Romulus and Remus being suckled by a wolf is not a meaningless fable. The founders of every state which has risen to eminence have drawn their nourishment and vigor from a similar wild source. It was because the children of the Empire were not suckled by the wolf that they were conquered and displaced by the children of the northern forests who were.
    Henry David Thoreau (1817–1862)

    A bad short story or novel or poem leaves one comparatively calm because it does not exist, unless it gets a fake prestige through being mistaken for good work. It is essentially negative, it is something that has not come through. But over bad criticism one has a sense of real calamity.
    Rebecca West (1892–1983)

    I thought my razor was dull until I heard his speech and that reminds me of a story that’s so dirty I’m ashamed to think of it myself.
    S.J. Perelman, U.S. screenwriter, Bert Kalmar, Harry Ruby, and Norman Z. McLeod. Groucho Marx, Horsefeathers, as a newly-appointed college president commenting on the remarks of Huxley College’s outgoing president (1932)