Windows USER - Developer Experience

Developer Experience

Windows USER implements abstractions that are used to build Windows applications. These include

  • HWND (Handle to Window)

The HWND is the basic unit of visual display and input in the Windows developer platform. All visual elements either have their own HWNDs or live as part of a larger HWND. Many functions in Windows USER manipulate properties on HWNDs such as size, position and title. Each HWND also has a communication channel (WNDPROC - Window Procedure) for delivery of messages.

Windows are managed as a tree, with the desktop window at the root of the hierarchy. Child windows are usually (but not always) visually contained within their parents.

  • MSG (Message)

Applications and the operating system communicate with HWNDs using messages. A window message is the combination of a target HWND, a message code, and other details such as mouse position.

  • Message Loop

By combining calls to Windows USER in the right way, a Windows application processes messages. The core Windows message loop (including calls to GetMessage, TranslateMessage and DispatchMessage) is at the core of any Windows application.

Developer functionality related to Windows USER is provided in the C header file winuser.h.

Read more about this topic:  Windows USER

Famous quotes containing the word experience:

    The experience of a sense of guilt for wrong-doing is necessary for the development of self-control. The guilt feelings will later serve as a warning signal which the child can produce himself when an impulse to repeat the naughty act comes over him. When the child can produce his on warning signals, independent of the actual presence of the adult, he is on the way to developing a conscience.
    Selma H. Fraiberg (20th century)