Win Back

Win Back

Winback (known as Operation: Winback in Australia and Europe) is a third-person shooter video game developed by Koei's Omega Force studio for the Nintendo 64 in 1999 and PlayStation 2 in 2001. A sequel, WinBack 2: Project Poseidon, produced by Cavia for the PlayStation 2 and Xbox game consoles, was released on April 25, 2006.

The story follows one Jean-Luc Cougar, a secret agent infiltrating a laser satellite's command center. Gameplay revolves around its innovative cover system, where the player takes cover behind corners and then ducks out to shoot. The player cannot move while shooting; instead, the control stick is used to aim, a task made easier by the fact that every weapon is equipped with a laser sight.

The game was influenced by Metal Gear Solid and, in turn, WinBack's cover system eventually went on to influence several later shooters, including Metal Gear Solid 2: Sons of Liberty (2001) and Kill Switch (2003), which in turn influenced games like Gears of War (2006). The cover system has since become a staple of third-person shooters. WinBack also featured a laser sight mechanic that was later incorporated in action games such as Metal Gear Solid 2 and Resident Evil 4 (2005), and in turn would also become a staple of third-person shooters.

Read more about Win Back:  Story, Multiplayer, Reception

Famous quotes containing the word win:

    Playing games with agreed upon rules helps children learn to live by rules, establish the delicate balance between competition and cooperation, between fair play and justice and exploitation and abuse of these for personal gain. It helps them learn to manage the warmth of winning and the hurt of losing; it helps them to believe that there will be another chance to win the next time.
    James P. Comer (20th century)