Widget (video Game) - Super Widget

Super Widget

Cover art
Developer(s) Atlus
Publisher(s) Atlus
Designer(s) Hideyuki Kubota
Composer(s) Tomoyuki Hamada
Platform(s) Super Nintendo Entertainment System
Release date(s)
  • December 31, 1993
Genre(s) 2D action platformer
Mode(s) Single player
Media/distribution Cartridge

Super Widget is a video game for the SNES made in 1993 by Atlus. It is a sequel to Widget for the NES. In the game, a new alien force threatens Earth. Widget, with his sidekick Mega-Brain, must explore the Horsehead Nebula and save the planet once again.

The game is a platform game in which Widget must travel through various planets in his quest to reach the rank of World Watcher. In these planets, Widget will need to traverse rigorous terrain and collect "W" coins along the way. 100 of the coins will grant Widget an extra life. In his natural state, Widget can only succumb to one hit before losing a life. However, if he can find tokens with letters embedded on them - he can transform into a more powerful creature that can take more hits. If he collects another identical token, Widget will evolve once again and take the form of an even greater creature - one that can take three hits before losing a life. If three are collected, the player will get a forcefield that can act as a shield from one hit.

Unlike most platformers, performance will be ranked on a grading scale of C-S (with S being the best rank possible). After conquering each level's boss, players will be taken to a screen which evaluates the time it took to finish the level, combat rank and overall Watcher experience points. Rankings have no affect on the gameplay or the ending of the game.

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