Warhammer Quest - Warrior Progression

Warrior Progression

Every Warrior could be progressed up to 10 stages or ‘Battle Levels’ with 1 representing a new warrior to 10 representing a very experienced, powerful, individual able to take on hordes of monsters on their own.

Typically an RPG would require experience points in order for a Warrior or Adventurer to advance in such levels. In Warhammer Quest experience points were dropped in favour of Gold. A Warrior would need a certain amount of Gold to advance battle-levels and would also use the gold to buy items, or even grandiose extras such as a Castle or Fortress! Every monster encountered and killed by a warrior would be worth a certain amount of Gold, as would any Treasure the Warrior decided to sell at the end of the adventure. The leader carrying the lantern (typically the Barbarian) decides which warrior gained an item of treasure although it was usually required that treasure be distributed equally.

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