Development
Several of Games Workshop's staff had begun experimenting with using Warhammer rules to play historical games before Warhammer Ancient Battles was written, and Wargames Illustrated magazine included some articles that had been written on the subject. This led to the development of Warhammer Ancient Battles as a spare-time project. It was published under the name "Warhammer Historical Wargames." Based as it was on Warhammer Fantasy, Warhammer Ancient Battles served as a bridge for fantasy wargamers to discover historical wargaming but also attracted wargamers who had never played the fantasy version. Games Workshop eventually brought the project back in-house, with Rob Broom running the Warhammer Historical Wargames department that promoted an increasing number of books.
To accusations that the rules were only a throwback to an earlier era of wargaming, Jervis Johnson pleaded guilty. The rules, he said, were intended to be fun and informal, rather than dominated by requirements of super-detailed historical accuracy. And, the designers had rejected the approach of contemporary rule sets as being too abstract.
The game rules were heavily based on the fifth edition of Warhammer, with magic dropped and more detail added for ancient weapons and formations. The two games have developed in different directions since. Modifications to the core rules have been included in some of the more recent supplements. The WAB 2nd edition consciously took the rules even further from its fantasy origins.
Following the success of Warhammer Ancient Battles Warhammer Historical branched out into other areas:
- Warhammer English Civil War
- Legends of the Old West
- Warmaster Ancients - the application of the epic scale rules for Warhammer Fantasy to non-fantasy armies
Read more about this topic: Warhammer Ancient Battles
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