Production
It was Sunsoft's third fighting game after their 1994 Super Famicom spin-off of their Hebereke series, Sugoi Hebereke, and their 1995 Galaxy Fight: Universal Warriors, their first 2D fighting game. Although numbers in titles of games and other types of media are used to tell if they are sequels, the title of the game actually refers to its seven playable characters in the roster. The word "Waku Waku" is a Japanese onomatopoeia for sounds of excitement. Two years later, Sunsoft worked with a small company SANTACLAUS in producing the 1998 airborne-based fighting game Astra Super Stars for the Sega ST-V arcade system.
Read more about this topic: Waku Waku 7
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“The growing of food and the growing of children are both vital to the familys survival.... Who would dare make the judgment that holding your youngest baby on your lap is less important than weeding a few more yards in the maize field? Yet this is the judgment our society makes constantly. Production of autos, canned soup, advertising copy is important. Houseworkcleaning, feeding, and caringis unimportant.”
—Debbie Taylor (20th century)
“An art whose limits depend on a moving image, mass audience, and industrial production is bound to differ from an art whose limits depend on language, a limited audience, and individual creation. In short, the filmed novel, in spite of certain resemblances, will inevitably become a different artistic entity from the novel on which it is based.”
—George Bluestone, U.S. educator, critic. The Limits of the Novel and the Limits of the Film, Novels Into Film, Johns Hopkins Press (1957)
“Every production of an artist should be the expression of an adventure of his soul.”
—W. Somerset Maugham (18741965)