Virtual Reality Cue Reactivity

Virtual Reality Cue Reactivity (VRCR) is an innovative computer-enhanced methodology used to assess behavioral and physiological reactivity to drug and alcohol triggers (cues). Studies indicate that cue reactivity—a response to the presentation of various visual, auditory, olfactory, and tactile cues—increases physiological excitement in addicts. VRCR utilizes virtual reality (VR) technology to stimulate cue reactivity in the most efficient and realistic environments possible; the intention being that coping skills can be taught in a contextual scenario that reflect a real world situation. While still in the early stages of development, studies have shown that VRCR is an effective means of generating a craving-inspiring environment that is tempting to a patient suffering from addiction.

Read more about Virtual Reality Cue Reactivity:  Use in Addiction, How It Works, Clinical Use, Evolution

Famous quotes containing the words virtual, reality and/or cue:

    Neither dead nor alive, the hostage is suspended by an incalculable outcome. It is not his destiny that awaits for him, nor his own death, but anonymous chance, which can only seem to him something absolutely arbitrary.... He is in a state of radical emergency, of virtual extermination.
    Jean Baudrillard (b. 1929)

    There is nothing truer than myth: history, in its attempt to “realize” myth, distorts it, stops halfway; when history claims to have “succeeded” this is nothing but humbug and mystification. Everything we dream is “realizable.” Reality does not have to be: it is simply what it is.
    Eugène Ionesco (b. 1912)

    Were it my cue to fight, I should have known it
    Without a prompter.
    William Shakespeare (1564–1616)