Video Games With Isometric Graphics

Video Games With Isometric Graphics

In video games, "isometric" refers to some form of parallel projection (commonly, the form of dimetric projection mistakenly referred to as "isometric") where the viewpoint is rotated slightly to reveal other facets of the game environment than are visible from a top-down perspective or side view, thereby producing a three-dimensional effect. The terms "3/4 perspective", "2.5D" and "pseudo-3D" are also commonly used.

With the advent of more powerful graphics systems, "isometric" projection is becoming less common, instead being replaced by perspective projection.

Read more about Video Games With Isometric Graphics:  Overview, History of Isometric Video Games, Mapping Screen To World Coordinates, See Also

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