Interactive Engagement Between Players and Digital Games
Digital game is a new form of media where users interact and highly engage with. Terry Flew said unlike 'lean-back' type of media such as television, film and books, digital games place users into a productive relationship. In other word, a user is engaged to have relationship where he or she serves to create own text every time when engaged. Digital games are normally lacking in the elements of narrative. In games, rather than focusing it on character development or plot, usually setting is the narrative. For example, games with no plot or characters such as Tetris and Pong could keep players engaged for hours where narrative is not the most important aspect of game. Furthermore, digital games place players into a position where they have power to control. Players have power because they are the actor in the game. Again, Flew (2005) wrote 'the engagement comes because the player is the performer, and the game evaluates the performance and adapts to it'. Emergent games are becoming a popular style of game as they offer environment and sets of rules where players' destiny can branch in endless and various unexpected directions, occurring from the players' own decisions. Players as users of these new forms of media, not only ingest narrative but also can more freely interact and engage in ways where they can actually create their own text.
Read more about this topic: Video Game Culture
Famous quotes containing the words engagement, players and/or games:
“But not gold in commercial quantities,
Just enough gold to make the engagement rings
And marriage rings of those who owned the farm.
What gold more innocent could one have asked for?”
—Robert Frost (18741963)
“The whole idea of image is so confused. On the one hand, Madison Avenue is worried about the image of the players in a tennis tour. On the other hand, sports events are often sponsored by the makers of junk food, beer, and cigarettes. Whats the message when an athlete who works at keeping her body fit is sponsored by a sugar-filled snack that does more harm than good?”
—Martina Navratilova (b. 1956)
“As long as lightly all their livelong sessions,
Like a yardful of schoolboys out at recess
Before their plays and games were organized,
They yelling mix tag, hide-and-seek, hopscotch,
And leapfrog in each others way alls well.”
—Robert Frost (18741963)