Video Art - Overview

Overview

Video art is named after the video tape, which was most commonly used in the form's early years, but before that artists had already been working on film, and with changes in technology Hard Disk, CD-ROM, DVD, and solid state are superseding tape but the electronic video signal remains the carrier of moving image work. Despite obvious parallels and relationships, video art is not experimental film.

One of the key differences between video art and theatrical cinema is that video art does not necessarily rely on many of the conventions that define theatrical cinema. Video art may not employ the use of actors, may contain no dialogue, may have no discernible narrative or plot, or adhere to any of the other conventions that generally define motion pictures as entertainment. This distinction is important, because it delineates video art not only from cinema but also from the subcategories where those definitions may become muddy (as in the case of avant garde cinema or short films). Video art's intentions are varied, from exploring the boundaries of the medium itself (e.g., Peter Campus, Double Vision) to rigorously attacking the viewer's expectations of video as shaped by conventional cinema (e.g., Joan Jonas, Organic Honey's Vertical Roll).

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