Verbal Arithmetic

Verbal arithmetic, also known as alphametics, cryptarithmetic, crypt-arithmetic, cryptarithm or word addition, is a type of mathematical game consisting of a mathematical equation among unknown numbers, whose digits are represented by letters. The goal is to identify the value of each letter. The name can be extended to puzzles that use non-alphabetic symbols instead of letters.

The equation is typically a basic operation of arithmetic, such as addition, multiplication, or division. The classic example, published in the July 1924 issue of Strand Magazine by Henry Dudeney, is:

\begin{matrix} & & \text{S} & \text{E} & \text{N} & \text{D} \\ + & & \text{M} & \text{O} & \text{R} & \text{E} \\ \hline = & \text{M} & \text{O} & \text{N} & \text{E} & \text{Y} \\
\end{matrix}

The solution to this puzzle is O = 0, M = 1, Y = 2, E = 5, N = 6, D = 7, R = 8, and S = 9.

Traditionally, each letter should represent a different digit, and (as in ordinary arithmetic notation) the leading digit of a multi-digit number must not be zero. A good puzzle should have a unique solution, and the letters should make up a cute phrase (as in the example above).

Verbal arithmetic can be useful as a motivation and source of exercises in the teaching of algebra.

Read more about Verbal Arithmetic:  History, Solving Cryptarithms, Other Information

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    Ezra Pound (1885–1972)

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