Main Characters
The Player
The Player assumes the role of a cargo pilot whose appearance is that of a young Caucasian male with blond hair. The Player can type in any name or alias they wish, and all in game characters will often refer to him by that name.
Kairn
Kairn is the primary antagonist of the game. An evil nobleman who’s become a vampire and subsequently plagued the valley he rules over with an iron fist. Kairn’s origins and back story are revealed in a story called The Forge of The Evil Heart which can be found preceding the Prophecy in the game manual.
A major plot point of Veil of Darkness is the Player’s need to discover the real name of Kairn. The name - contained in the pages of the Agrippa - is chosen randomly from a long list.
A partial list of those names include: Beaulu, Bhenblod, Brcko, Dauthr, Drak, Malachi, T'san, Yfelan.
Kirill Khristoverikh
The richest and most powerful man in the Valley, Kirill acts as a guide for the Player and instructs them in the Prophecy. He is also quite corrupt, despite wishing to free himself and the others from Kairn’s evil grip, he willingly hands his daughter to the vampire. He also keeps his son Andrei in an upstairs bedroom as a zombie, unwilling to kill him.
Deidre Khristoverikh
The female lead, she is the one who saves the player’s character and is later given to Kairn by her father Kirill. Deidre plays a small active role in the game itself, merely acting as a love interest and a damsel in distress for the end battle.
The Agrippa
The Agrippa is an ancient and powerful book of dark magic. Used by Kairn to achieve his power, he later saw it as a threat and had it chained in a secret room, in a cave. It threw a curse on him which is the prophecy that forever threatens Kairn.
When the player speaks with the Agrippa, they become affected by the Brimstone curse and must remedy it by using the Dismissals of Evil Vol. III, which is located in Kairn’s fortress. No one will talk to, or help them until the curse has been removed.
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“But oh, not the hills of Habersham,
And oh, not the valleys of Hall
Avail: I am fain for to water the plain.
Downward, the voices of Duty call
Downward, to toil and be mixed with the main,
The dry fields burn, and the mills are to turn,
And a myriad flowers mortally yearn,
And the lordly main from beyond the plain
Calls oer the hills of Habersham,
Calls through the valleys of Hall.”
—Sidney Lanier (18421881)
“Waxed-fleshed out-patients
Still vague from accidents,
And characters in long coats
Deep in the litter-baskets
All dodging the toad work
By being stupid or weak.”
—Philip Larkin (19221986)