Kinglet Chess
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Also known as Imperial Fiddlesticks, there is no checking or checkmate in Kinglet Chess – kings are treated like any normal piece. The winner is the first player to capture all the opponent's kinglets (i.e. pawns or Fiddlesticks).
- Additional rules
When reaching the last rank, a kinglet promotes to a king. If a player is forced to promote his last kinglet, he is then without any kinglets so automatically loses. All pieces including kings are subject to capture. Stalemate is a draw.
- Comments
"The idea contains some interesting problems in tactics. The balance between rushing to capture Fiddlesticks quickly and fear of becoming defenceless thereby, (loss of major pieces) seems to be subtle and delicate." (Parton 1961:4)
- Variations
Parton suggests two "less subtle" variations in Curiouser and Curiouser, one based on Progressive chess where players make an increasing number of moves per turn, and the other based on Marseillais chess where players move two pieces per turn, at least one of which must be a kinglet (or, the same kinglet may be moved twice).
Read more about this topic: V. R. Parton
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