Universe Of The Longest Journey
The Longest Journey (Norwegian: Den lengste reisen) is a point-and-click adventure game developed for the PC by Norwegian studio Funcom. First published by IQ Media Nordic in Norway in 1999, it was later localized for and released in France, the United Kingdom, Germany, Italy, Belgium, the Netherlands, Canada, Spain, Denmark, Finland, Sweden, Poland, Czech Republic, Russia, and the United States. The game was originally written and recorded in English, though most of the localizations were released before the English version.
The game drew praise from critics for the protagonist April Ryan, considered one of the most memorable female characters in the history of adventure games, and also for its enigmatic, complex storyline and high production values, but was criticized for some of its more obscure puzzles.
A sequel, Dreamfall: The Longest Journey, was released on April 20, 2006.
In October 2011, it was announced that The Longest Journey was being ported to iOS, with the article mainly focusing on the iPhone.
Read more about Universe Of The Longest Journey: Story, Soundtrack, Reception
Famous quotes containing the words universe, longest and/or journey:
“When we lose love, we lose also our identification with the universe and with eternal valuesan identification which alone makes it possible for us to lay our lives on the altar for what we believe.”
—Sarah Patton Boyle, U.S. civil rights activist and author. The Desegregated Heart, part 3, ch. 2 (1962)
“The longest day must have its closethe gloomiest night will wear on to a morning. An eternal, inexorable lapse of moments is ever hurrying the day of the evil to an eternal night, and the night of the just to an eternal day.”
—Harriet Beecher Stowe (18111896)
“... the girls who came at dawn
To pay a visit to the young child, and how, when he grew up to be a man
The same restive ceremony replaced the limited years between,
Only now he was old, and forced to begin the journey to the sun.”
—John Ashbery (b. 1927)