Underground (role-playing Game) - Overview

Overview

Inspired by the Dark Age of Comic Books, Aeon Flux, and the political and social upheavals of the early 1990s, the game attempts to inspire social and political debate among its players as well as provide entertainment through playing renegade superheroes. In it, players typically play unemployed, genetically enhanced veterans of corporate wars.

The backstory for Underground borrowed heavily from Pat Mills' Marshal Law and Alan Moore's version of Marvelman, two of the earliest deconstructionist superhero comics of the 1980s. The former had concentrated on genetically-engineered super soldiers recently come back from an unsuccessful war in South America. The latter featured technology gathered from a crashed alien spacecraft and psychological conditioning in a virtual reality environment. The art used in Underground was intentionally inspired by the Aeon Flux animated shorts, as well as the comic books Marshal Law, Watchmen and Elektra: Assassin!.

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