Development
Trine was originally started as a side-project by Jukka Kokkonen, Frozenbyte's senior programmer, while the rest of the team was working on another project. The other project ran into publisher and funding problems however, and the team decided to focus their efforts instead on developing Trine.
The game was first released for Windows on July 3, 2009.
The PlayStation Network version was to be released in July 2009, but last-minute bugs discovered in testing caused a delay. It was released on September 17, 2009 in Europe and on October 22, 2009 in North America.
A port of the game to Mac OS X was released on November 2, 2010, and the game was later ported to Linux by Alternative Games, with the finished port being first released as part of the Humble Frozenbyte Bundle.
A version for Xbox Live Arcade was being developed by Atlus, but "most likely won't happen" according to Frozenbyte.
Read more about this topic: Trine (video Game)
Famous quotes containing the word development:
“I hope I may claim in the present work to have made it probable that the laws of arithmetic are analytic judgments and consequently a priori. Arithmetic thus becomes simply a development of logic, and every proposition of arithmetic a law of logic, albeit a derivative one. To apply arithmetic in the physical sciences is to bring logic to bear on observed facts; calculation becomes deduction.”
—Gottlob Frege (18481925)
“Fascism, the more it considers and observes the future and the development of humanity, quite apart from political considerations of the moment, believes neither in the possibility nor the utility of perpetual peace.”
—Benito Mussolini (18831945)
“For decades child development experts have erroneously directed parents to sing with one voice, a unison chorus of values, politics, disciplinary and loving styles. But duets have greater harmonic possibilities and are more interesting to listen to, so long as cacophony or dissonance remains at acceptable levels.”
—Kyle D. Pruett (20th century)