Trine (video Game) - Development

Development

Trine was originally started as a side-project by Jukka Kokkonen, Frozenbyte's senior programmer, while the rest of the team was working on another project. The other project ran into publisher and funding problems however, and the team decided to focus their efforts instead on developing Trine.

The game was first released for Windows on July 3, 2009.

The PlayStation Network version was to be released in July 2009, but last-minute bugs discovered in testing caused a delay. It was released on September 17, 2009 in Europe and on October 22, 2009 in North America.

A port of the game to Mac OS X was released on November 2, 2010, and the game was later ported to Linux by Alternative Games, with the finished port being first released as part of the Humble Frozenbyte Bundle.

A version for Xbox Live Arcade was being developed by Atlus, but "most likely won't happen" according to Frozenbyte.

Read more about this topic:  Trine (video Game)

Famous quotes containing the word development:

    They [women] can use their abilities to support each other, even as they develop more effective and appropriate ways of dealing with power.... Women do not need to diminish other women ... [they] need the power to advance their own development, but they do not “need” the power to limit the development of others.
    Jean Baker Miller (20th century)

    The work of adult life is not easy. As in childhood, each step presents not only new tasks of development but requires a letting go of the techniques that worked before. With each passage some magic must be given up, some cherished illusion of safety and comfortably familiar sense of self must be cast off, to allow for the greater expansion of our distinctiveness.
    Gail Sheehy (20th century)

    Men are only as good as their technical development allows them to be.
    George Orwell (1903–1950)