Examples in 2D Graphics
Most common geometric transformations that keep the origin fixed are linear, including rotation, scaling, shearing, reflection, and orthogonal projection; if an affine transformation is not a pure translation it keeps some point fixed, and that point can be chosen as origin to make the transformation linear. In two dimensions, linear transformations can be represented using a 2×2 transformation matrix.
Read more about this topic: Transformation Matrix
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“Histories are more full of examples of the fidelity of dogs than of friends.”
—Alexander Pope (16881744)