Tom Clancy's Splinter Cell: Double Agent - Reception

Reception

Reception
Review scores
Publication Score
Game Informer 9/10
GameSpy 4.5/5
Official Xbox Magazine 9.0/10

The United Kingdom, American, and Australian versions of the Official Xbox Magazine gave the Xbox 360 edition of Tom Clancy's Splinter Cell: Double Agent a 9 out of 10. The UK magazine said that it was "rupturing quality and oozing tension", calling it "stealth gaming of the highest calibre, full of imagination and augmented by an excellent two-way Trust system that leaves you pondering every choice you make and then having to deal with the consequences." The UK OXM also gave the PlayStation 2 version an 8 out of 10.

IGN gave the Xbox and Xbox 360 version of Double Agent an "Outstanding" 9.0 out of 10, the PlayStation 2 version an 8.7, the Windows version a 9.0, the Wii version a 5.5 for poor graphics and motion sensing, and the PlayStation 3 version a 7.9 for degraded particle effects. TeamXbox.com rated it 9.1 out of 10, USA Today 9 out of 10, GameTrailers.com 8.9 out of 10, and 1Up.com a "Dynamite" 8 out of 10.

Nintendo Power gave the GCN version 7.2 out of 10 and the Wii version 6.0 out of 10.

GameSpot reviewed each version separately, giving the Xbox and Xbox 360 version a "Great" 8.5, the Windows version a "Great" 8.0 noting "Some issues with stability and graphical performance", the PlayStation 2 version a "Great" 8.2, the PlayStation 3 version a "Great" 8.0, the Wii version a "Fair" 6.2, and the GameCube version a "Fair" 6.7. The major differences between them are in the online multiplayer, graphics and the controls.

GameSpy gave the Windows version 2.5 out of 5 stars, citing many bugs, inconsistent graphics, and high system requirements.

Despite all the improvements, the "Splinter Cell Versus community" was not very enthusiastic about Double Agent Versus mode, preferring the previous opus Tom Clancy's Splinter Cell: Chaos Theory. Hyper's Dylan Burns commends the game for its great looks, "moral ramifications branching objectives". However, he criticises it for the "same old trial and error gameplay, it's over too quickly".

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