Tom Clancy's Rainbow Six: Critical Hour - Gameplay

Gameplay

Critical Hour goes back to the more realistic tactical formula seen in previous Rainbow Six games (before Lockdown), and also features nonlinear levels. Classic weapons return to Critical Hour from the previous Rainbow Six games, as well as the tactical map from previous games. Overall, the game returns to the classic gameplay from the original Rainbow Six and Rogue Spear by removing the Run and Gun element that was seen in Lockdown. Accuracy for the 20+ weapons is also affected by injuries and running.

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