Showcase Showdown
"Showcase Showdown" redirects here. For the band, see Showcase Showdown (band).Since the expansion to 60 minutes in 1975, each episode features two playings of the Showcase Showdown, occurring after the third and sixth pricing games. Each features the three contestants who played the preceding pricing games spinning "The Big Wheel" to determine who advances to the Showcase.
The contestants play in the order of the value of his or her winnings thus far (including in the One Bid round), with the contestant who has won the most spinning last. In the rare event two or all three players are tied in winnings, a coin toss or random drawing determines which player goes first.
The wheel contains 20 sections showing values from 5¢–$1.00, in increments of five cents. The first contestant spins the wheel and may choose to stop with his or her score or spin again, adding the value of the second spin to their first. The second and third contestants then spin the wheel and try to match or beat the leader's score; if they fail to do so, they must spin again. If their total score is either less than that of the leader or over $1.00, the contestant is eliminated from the game. The contestant whose score is nearest to $1.00 without going over advances to the Showcase at the end of each episode. If the first two contestants go over $1.00, the last contestant automatically advances to the Showcase, however they are given one spin to see if they can hit $1.00.
Any contestant whose score equals $1.00 (from either one spin or a combination of two spins) receives a $1,000 bonus, and since 1978, a bonus spin. In the bonus spin, the wheel is positioned on 5¢ and the contestant takes their spin. If the wheel stops on 5¢ or 15¢ (which are adjacent to the $1.00 space and painted green), the contestant receives a bonus of $10,000. If the wheel stops on $1.00 during the bonus spin, the contestant wins an additional $25,000. Until September 2008, the bonuses were $5,000 for landing on a green section and $10,000 for landing on $1.00. If the wheel stops on another space or fails to make one complete revolution, the contestant wins no additional money and does not get to spin again.
Two or more contestants who are tied with the leading score compete in a spin-off. Each player gets one additional spin and the higher scorer advances to the Showcase. Multiple spin-offs are played until the tie is broken. Those who hit $1.00 in their spin-off spin still get $1,000 and a bonus spin. If two or more contestants tie with a score of $1.00, their bonus spins also determine their spin-off score. Only the spin-off score, not any bonus money won, determines which contestant moves on to the Showcase. A tie in a bonus spin spin-off means the ensuing second spin-off will be spun with no bonuses available.
Each spin must make one complete revolution in order to qualify. A contestant whose spin does not make a complete revolution is traditionally booed by the audience, and is required to spin again, except during a bonus spin, when the player's turn ends. However, if the bonus spin was also part of a spin-off, the contestant is required to spin again but does not have an opportunity to win any bonus money, similar to a tie-breaking spin after a bonus spin.
The optimal strategy for winning the showcase showdown (ignoring the value of the cash bonuses) is for the first player to stand on 70 cents or more, and for the second player to stand on 55 cents or more. In the event of ties, things are more complicated. In the event of a tie with the first player, the second player should stand on $0.70 or more. The third player should stand on 55 cents for a two-way tie and 70 cents for a three-way tie.
Read more about this topic: The Price Is Right (U.S. game show), Gameplay