The Mad Dash - Gameplay

Gameplay

Two pairs of contestants competed in a life-sized board game. One member of each pair elected to be the "dasher" who would actually run the life-sized game board, while the "roller" remained at the host's podium. The board was a single winding path segmented into spaces which were marked to indicate the effect of landing on that space. The two dashers began the game at the "start" square of the board with the goal being to reach the "win" space at the other end of the path.

To move them along the board path, a multiple-choice question was asked of the rollers, and the first to buzz in and answer correctly was given a roll of a die. The die had standard pips from 1–5, indicating the number of spaces for the dasher to move, and a "$" symbol, which would add $10 to the team's bank any time it was rolled, and allow another roll. Rolling the "$" three times in a row would add a $50 bonus.

The team whose dasher reached "win" first won any cash or prizes banked during the game. Teams would have to roll the exact number required to land on "win"; a roll higher than the distance to win required the dasher to continue backwards after reaching "win". If the winning team had not banked any prizes, they were given a roll of the die multiplied by $10, or $100 for rolling the "$". Any money was awarded in cash directly after each win. Winning teams returned to play another game with no game limit. Teams were also allowed to play another game after their first loss.

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