The Legend of Zelda: The Minish Cap - Development and Promotion

Development and Promotion

After Capcom and its scenario writing subsidiary Flagship had finished developing Oracle of Seasons and Oracle of Ages for the Game Boy Color, they began work on a new Zelda game for the Game Boy Advance. Work on the title was suspended to allow the teams to focus on Four Swords, but in February 2003 Shigeru Miyamoto and Eiji Aonuma announced that development of what would later be called The Minish Cap was "well underway". Nintendo launched a Minish Cap website in September 2004, showing concepts of Link's shrinking ability. The game had a cartoonish art style similar to The Wind Waker, as it has a fairy tale setting similar to said game, within "the world of tiny fairies, a universal fairytale story".

Unique in the Zelda series (apart from Skyward Sword released in 2011), the game was released in European territories before North America. The main cited reason for this was the Nintendo DS: with the European DS Launch scheduled for Spring 2005, Nintendo Europe pushed to make Minish Cap its handheld Christmas "killer app". Conversely, Nintendo America held back on its release so not to "cannibalize" the DS market. The game is included in the list of Game Boy Advance games that is now available for download for the Nintendo 3DS's Virtual Console by Nintendo 3DS Ambassadors.

Read more about this topic:  The Legend Of Zelda: The Minish Cap

Famous quotes containing the words development and, development and/or promotion:

    Such condition of suspended judgment indeed, in its more genial development and under felicitous culture, is but the expectation, the receptivity, of the faithful scholar, determined not to foreclose what is still a question—the “philosophic temper,” in short, for which a survival of query will be still the salt of truth, even in the most absolutely ascertained knowledge.
    Walter Pater (1839–1894)

    America is a country that seems forever to be toddler or teenager, at those two stages of human development characterized by conflict between autonomy and security.
    Anna Quindlen (b. 1952)

    I am asked if I would not be gratified if my friends would procure me promotion to a brigadier-generalship. My feeling is that I would rather be one of the good colonels than one of the poor generals. The colonel of a regiment has one of the most agreeable positions in the service, and one of the most useful. “A good colonel makes a good regiment,” is an axiom.
    Rutherford Birchard Hayes (1822–1893)