Game Play
The 2-on-2 Team Battle Format is used once again, but instead of the round-based tournament-style format, in which one member of a team replaces a defeated teammate for the next round, the game uses a Multi-Shift format that allows players to change characters during the middle of battle as the 3-on-3 Tag Battle Format. When "Change OK" sign is displayed above the Power Gauge, the player can do a Quick Shift and change characters immediately, or perform a Switch-Off Attack' against the opponent, which will consume one Power Gauge stock.
The game also features a Tactical Leader System, in which one of member of the team is designated by the player to the Leader, giving the character access to an exclusive move known as the Leader Super Special Move (in addition to the regular Super Special Moves), which usually requires two Power Gauge stocks to perform.
As in the previous game in the series, the player's Power Gauge can hold up to three stocks at the beginning of a match but unlike the previous game, the player start with a full gauge of three stocks. When one team loses one of its members, the maximum capacity of Power Gauge stocks is increased by one, giving the losing team a handicap against the opposing team. Unlike the previous KOF games, each hit only earn 100 points.
Read more about this topic: The King Of Fighters 2003
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