Plot
The central story is set centuries in the future, where after horrific nuclear wars humanity united to create a peaceful global society. Due to the establishment of a utopian society, humanity has been invited to join an alien organization known as the Symbiotry of Peaceful Beings.
In the twenty-fourth century, time travel is realized by the Journeyman Project, the secret program to construct Pegasus, the world's first time machine. After a brief test period proves time travel is possible, the Journeyman Project is deactivated and the Pegasus device is put under the secret watch of the Temporal Security Agency or TSA for short (also the acronym of its base of operations, the Temporal Security Annex). The TSA exists to prevent temporal rips in the space/time continuum, by which changes in the past can alter the present. The player controls a character named Gage Blackwood, Agent 5 of the Temporal Security Agency. The games revolve around Agent 5's exploits throughout time to save Earth in the present.
Read more about this topic: The Journeyman Project (series)
Famous quotes containing the word plot:
“Jamess great gift, of course, was his ability to tell a plot in shimmering detail with such delicacy of treatment and such fine aloofnessthat is, reluctance to engage in any direct grappling with what, in the play or story, had actually taken placeMthat his listeners often did not, in the end, know what had, to put it in another way, gone on.”
—James Thurber (18941961)
“We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. The king died and then the queen died is a story. The king died, and then the queen died of grief is a plot. The time sequence is preserved, but the sense of causality overshadows it.”
—E.M. (Edward Morgan)
“The plot thickens, he said, as I entered.”
—Sir Arthur Conan Doyle (18591930)