Plot
The central story is set centuries in the future, where after horrific nuclear wars humanity united to create a peaceful global society. Due to the establishment of a utopian society, humanity has been invited to join an alien organization known as the Symbiotry of Peaceful Beings.
In the twenty-fourth century, time travel is realized by the Journeyman Project, the secret program to construct Pegasus, the world's first time machine. After a brief test period proves time travel is possible, the Journeyman Project is deactivated and the Pegasus device is put under the secret watch of the Temporal Security Agency or TSA for short (also the acronym of its base of operations, the Temporal Security Annex). The TSA exists to prevent temporal rips in the space/time continuum, by which changes in the past can alter the present. The player controls a character named Gage Blackwood, Agent 5 of the Temporal Security Agency. The games revolve around Agent 5's exploits throughout time to save Earth in the present.
Read more about this topic: The Journeyman Project (series)
Famous quotes containing the word plot:
“We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. The king died and then the queen died is a story. The king died, and then the queen died of grief is a plot. The time sequence is preserved, but the sense of causality overshadows it.”
—E.M. (Edward Morgan)
“Morality for the novelist is expressed not so much in the choice of subject matter as in the plot of the narrative, which is perhaps why in our morally bewildered time novelists have often been timid about plot.”
—Jane Rule (b. 1931)
“The westward march has stopped, upon the final plains of the Pacific; and now the plot thickens ... with the change, the pause, the settlement, our people draw into closer groups, stand face to face, to know each other and be known.”
—Woodrow Wilson (18561924)