The Disney Afternoon - Video Games

Video Games

Many of the Disney Afternoon shows were made into video games.

Main Title/Alternate Title(s) Developer Publisher Regions Released Release Date Max. # of Players Consoles
DuckTales Capcom Disney Interactive JP, NA, EU 1989
1
NES, GB
Chip 'n Dale Rescue Rangers Capcom Disney Interactive JP, NA, EU 1990
2
NES
DuckTales: The Quest for Gold Incredible Technologies, Sierra On-Line Walt Disney Computer Software NA 1990
1
Amiga, Apple II, Commodore 64, DOS, Windows, Mac OS 8
Chip 'N Dale Rescue Rangers: The Adventure in Nimnul's Castle Hi Tech Expressions Walt Disney Computer Software NA 1990
1
PC
TaleSpin Capcom, Sega Disney Interactive NA 1991
1
NES, GB, GEN, GG, TG16
Darkwing Duck Capcom Disney Interactive NA, EU 1992
1
NES, GB, TG16
DuckTales 2 Capcom Disney Interactive JP, NA, EU 1993
1
NES, GB
Goof Troop Capcom Disney Interactive JP, NA, EU 1993
2
SNES
Chip 'n Dale Rescue Rangers 2 Capcom Disney Interactive JP, NA, EU 1993
2
NES
Bonkers Capcom Disney Interactive JP, NA, EU 1994
1
GEN, SNES, GG, SMS
Gargoyles Buena Vista Interactive Disney Interactive NA 1995
1
GEN

Read more about this topic:  The Disney Afternoon

Famous quotes related to video games:

    I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.
    Ronald Reagan (b. 1911)

    It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.
    Marie Winn (20th century)