Moving From One Zone To Another
When a team finished their games in a zone, they had to overcome an obstacle to travel to their next zone. The transition was shown during the second zone change in each episode, with advert breaks taking place during other zone changes. Zone transitions were normally accompanied by a remix of the main theme music.
The transitions were:
- Aztec to/from Industrial:
- Crawl through a long and winding Z shaped tunnel.
Note: Contestants often took a long time getting from one end to the other. Also, the tunnel forked into two at one point, with the other fork leading to a dead end, which occasionally caught the contestants out. The Tunnel was also blocked off at ground level in some parts so short arched segments were made so contestants would have to climb up then slide back down.
- Aztec to Ocean:
- Walk across Stepping Stones, up a cave tunnel, down a short ladder into what seemed to be a room full of SS Atlantis equipment, crawl through a tunnel then push out grille.
- Industrial to Medieval:
- Climb up a ladder or ascend stairs then
- Series 1:- Walk across a chasm (either over a thin 'plank' or the rolling log famously seen in Aztec Zone games)
- Series 2–3:- Swing across a chasm over which was a netted floor, which sometime contestants would walk across.
- then descend stairs.
- Ocean to Medieval:
- Climb a ladder, crawl through a small hatch then through a tunnel, then descend stairs
- Medieval to/from Futuristic:
- Series 1:- Cross a bubbling swamp
- Series 2:- Walk across a spider web type bridge
- Series 3–4:- Walk along a balance beam
- Series 5–6:- Walk along a rope(cable) while balancing by holding on to a second parallel cable above head height
- Futuristic to/from Aztec:
- Go up in a scissor lift, (once a ladder in one episode, as the lift was not functioning) then
- Series 1:- Climb down a stepped wall
- Series 2–6:- Climb down a stepped wall using vines (obviously thanks to the greater amount of space after the change from Shepperton to Aces High studios)
Contestants could only move clockwise or anti-clockwise to one of the two Zones either side of their current location. They could not venture diagonally across the map because the Crystal Dome was in the centre (see map).
Read more about this topic: The Crystal Maze
Famous quotes containing the words moving from, moving and/or zone:
“Belief forages, moving from pasture to pasture.”
—Mason Cooley (b. 1927)
“The adolescent does not develop her identity and individuality by moving outside her family. She is not triggered by some magic unconscious dynamic whereby she rejects her family in favour of her peers or of a larger society.... She continues to develop in relation to her parents. Her mother continues to have more influence over her than either her father or her friends.”
—Terri Apter (20th century)
“He who, from zone to zone,
Guides through the boundless sky thy certain flight,
In the long way that I must tread alone,
Will lead my steps aright.”
—William Cullen Bryant (17941878)