Terrain Rendering - Generation

Generation

There are a great variety of methods to generate terrain surfaces. The main problem solved by all these methods is managing number of processed and rendered polygons. It is possible to create a very detailed picture of the world using billions of data points. However such applications are limited to static pictures. Most uses of terrain rendering are moving images, which require the software application to make decisions on how to simplify (by discarding or approximating) source terrain data. Virtually all terrain rendering applications use level of detail to manage number of data points processed by CPU and GPU. There are several modern algorithms for terrain surfaces generating.

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Famous quotes containing the word generation:

    One generation plants the trees under which another takes its ease.
    Chinese proverb.

    Today’s comedian has a cross to bear that he built himself. A comedian of the older generation did an “act” and he told the audience, “This is my act.” Today’s comic is not doing an act. The audience assumes he’s telling the truth. What is truth today may be a damn lie next week.
    Lenny Bruce (1925–1966)

    My generation had Doris Day as a role model, then Gloria Steinem—then Princess Diana. We are the most confused generation.
    Erica Jong (b. 1942)