Tecmo Super Bowl - Sequels

Sequels

This list contains several games that are not, in actuality, direct sequels of Tecmo Super Bowl for the NES. However, they are games in the Tecmo Bowl series that were produced after the release of Tecmo Super Bowl for the NES and share a common origin in the original Tecmo Bowl vein.

Tecmo Super Bowl: A Super Nintendo and Sega Mega Drive\Genesis version of Tecmo Super Bowl was released in 1993, which fixed many bugs and added some new features. New features included: improved graphics and sound, NFL team logos were added to the endzones, user-controlled touchbacks and punt blocks, playbooks could be edited during the game, weather conditions (normal, rain, snow), and an automatic "dive play". Fifteen-minute quarters were made possible for preseason and Pro Bowl modes (albeit, still accelerated). The game also provided the ability to play three consecutive seasons (1991–1993).

Tecmo Super Bowl II: Special Edition: Released in 1994 for the Super Nintendo and Sega Genesis/Mega Drive. This game was a limited release. Nintendo Power magazine mentions that approximately 15,000 units were shipped to North America in its February 1995 issue (Issue #69). This was the first game in the series to depart from the true 2-D view and utilize an isometric view.

Tecmo Super Bowl III: Final Edition: Released in 1995 for the Super Nintendo and Sega Genesis/Mega Drive.

Tecmo Super Bowl: Released in 1996 for the PlayStation, this was the last Tecmo Super Bowl to contain real NFL teams and players. A new player editor gave the user the freedom to make unlimited amounts of unrestricted trades, change jersey numbers, edit names, modify player attributes and swap player portraits. A play-by-play announcer can be heard during games. Now offenses had to pick a formation before selecting a particular play. Also new to the game were alternate camera angles, instant replay, and the option to adjust AI difficulty in regular season games. Again, as was the case in all previous versions, penalties were excluded.

Tecmo Bowl: Released in 2003 for Mobile Phones/Devices. Basically a partial re-make of the NES version of Tecmo Bowl. The game only featured 4 teams, named only by city affiliation and no real players.

Tecmo Classic Arcade: Released in 2005 for the Xbox. This game anthology had a port of the original Tecmo Bowl Arcade as its headline game.

Tecmo Bowl: Released in 2007 for the Wii Virtual Console. A re-make of the original NES version of Tecmo Bowl. Due to Electronic Arts' exclusive licensing rights with the NFL and NFLPA, Tecmo Bowl for the Wii was unable to legally use player names and likenesses that were originally represented in the 1989 game.

Tecmo Bowl: Kickoff: The Nintendo DS adaptation of the original video game developed and published by Tecmo and was released in the Fall of 2008. The game retains many of the same features and play style of the original games in the series, in particular the original Tecmo Super Bowl for the Super Nintendo and Sega Genesis/Mega Drive. Due to Electronic Arts' exclusive licensing rights with the NFL and NFLPA, Tecmo Bowl: Kickoff was unable to legally use player names and likenesses or the real NFL teams. However, Tecmo Bowl: Kickoff does allow for some modification of the game, allowing players to create a somewhat accurate representation of the modern NFL teams and players. A team from Los Angeles replaces one of the New York teams.

Tecmo Bowl Throwback: As of March 2, 2010 it was reported by the Los Angeles Times that a new, downloadable, version of Tecmo Bowl would be released on Xbox Live Arcade and the PlayStation Network. This game features an updated graphics engine and new features, including online play, but also has the option of playing the game in 16-bit Super Nintendo-style graphics. Again, the game featured generic players and teams but retained the editor to allow for some modification of the game. A default Los Angeles team again replaced one of the New York teams. The game was released for both Xbox Live Arcade and PlayStation Network in 2010.

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