Production and Legacy
Internal development strife, management problems, deadline woes, and negative feedback from testers contributed to the game's troubled development and eventual downfall. With similar games like Killer Instinct and Primal Rage performing well, competing chances of Tattoo Assassins were slim and it was never put into production.
Even though the game was never released, several prototype models were produced for testing in arcades. Nearly two dozen machines were produced for the AMOA show in San Antonio in 1994, but most were later destroyed. Two machines reside at the PAPA headquarters, and a few others may exist in the wild. In addition, the game's ROM has been dumped for use with the MAME arcade emulator and is available on the Internet.
After Data East filed for bankruptcy and became defunct in 2003, G-Mode bought the rights to Tattoo Assassins along with most of Data East's other titles.
Read more about this topic: Tattoo Assassins
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