Production History
- Sonic the Hedgehog 3 & Knuckles (1994) — Senior Game Designer with Carol Yas
- Nights into Dreams (1996) — Lead Game Designer
- Christmas Nights (1996) — Game Designer
- Sonic 3D Blast (1996) — Game Concept Design, Special Stage Design, Saturn Enhancements
- Sonic Jam (1997) — Director
- Sonic R (1997) — Game Design Director
- Sonic Adventure (1999) — Director, Character Game Designer, Chaos Game Designer, Level Designer
- ChuChu Rocket! (2000) — Product Support (Sega of America)
- Sonic Adventure 2 (Battle) (2001) — Director, Game Designer, Enemy Game Designer, Level Designer
- Sonic Adventure DX: Director's Cut (2003) — Mission Mode Game Designer
- Sonic Heroes (2004) — Director, Level Designer, CG Movie Director
- Sonic Mega Collection/Sonic Mega Collection Plus (2004) — Special Thanks
- Sonic Gems Collection (2005) — Special Thanks
- Shadow the Hedgehog (2005) — Director, Lead Game Designer, Level Designer, Scenario Writer, Movie Supervisor
- Sonic Riders (2006) — Recording Coordinator
- Sonic the Hedgehog (2006) — Special Thanks
- Sonic Rivals (2006) — Director, Concept Design, Scenario Writer, Producer
- Sonic and the Secret Rings (2007) — Special Thanks
- Sonic Rivals 2 (2007) — Director, Concept Design, Scenario Writer, Producer
- Nights: Journey of Dreams (2007) — Director, Producer, Lead Game Designer
- Nights into Dreams (PS2 Version) (2008) — Supervisor
- Sonic Riders: Zero Gravity (2008) — Recording Coordinator
- Sega Superstars Tennis (2008) — Special Thanks
- Sonic Unleashed (Xbox 360 & PS3 Version) (2008) — Level Design Special Thanks
- Sonic Chronicles: The Dark Brotherhood (2008) — Sonic Character Supervisor
- Mario & Sonic at the Olympic Winter Games (2009) - Director, Game Designer
- Sonic and the Black Knight (2009) — Special Thanks
- Sonic the Hedgehog 4: Episode I (2010) — Producer
- Sonic Colors (2010) — Producer
- Sonic Generations (2011) — Producer
- Sonic the Hedgehog 4: Episode II (2012) — Producer
Read more about this topic: Takashi Iizuka (game Designer)
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