Career History
Mead has worked on or worked for the following:
- 1959: Ford Motor Company's Advanced Styling Center in Dearborn, Michigan.
- 1960–1961: Ford Motor Company Styling in Detroit, Michigan.
- 1961: Futuristic paintings for a US Steel booklet.
- 1970: Starts own company, Syd Mead, Inc.
- 1976: Book of designs Sentinel published.
- 1978: production illustrator for the film Star Trek: The Motion Picture (V'ger design)
- 1980: Begins his work as "visual futurist " on Blade Runner, designing city backgrounds and vehicles. Also works as a conceptual artist of the electronic world in Tron, designing lightcycles, tanks, solar sailers, and carriers.
- 1983: Works for the film 2010 as visual futurist, designing the Leonov spaceship.
- 1985: Conceptual artist for Aliens (Sulaco spaceship design). Consultant and designer of the "Johnny 5" robot in the film Short Circuit. Book Oblagon published.
- 1987: Designed space cruisers, fighters, props, and costumes for the Japanese animation Yamato 2520.
- Conceptual futurist for UFO Cover-Up?: Live! (1988)
- Conceptual artist of the future depicted in Solar Crisis (1990)
- Involved in The Spirit of '76 (1990)
- 1991: Kronolog design book (compilation of Kronovecta, Kronoteco, and Kronovid books) published.
- 1991: Designed backgrounds and spacecraft for the video game Terraforming (1992, PC-Engine DUO, Japan), also known as Syd Mead's Terraforming (1993, TurboDuo, North America).
- Production designer for the future Paris in From Time to Time (1992)
- Futuristic concept consultant for The Fire Next Time (1993) (TV)
- 1993: Designed vehicles for the computer game CyberRace.
- 1993: Kronolog II (Macintosh CD-ROM, developed as AARX) published.
- 1994: Worked as visual consultant on designs for Timecop (guns, time machine). For Strange Days, designed "sim-stim" playback deck and headgear electrodes known as "trodes"
- Visual consultant for Johnny Mnemonic (1995)
- 1995: Designed vehicles for the Sega Saturn game Gran Chaser aka Cyber Speedway (CyberRace's sequel).
- 1997: Alien conceptual artist on the computer game Wing Commander: Prophecy.
- 1998: Designs mobile suit mecha for the anime Turn A Gundam. Credited as concept designer and mechanical designer.
- 2000: Works on Mission to Mars (conceptual artist) (vehicle design).
- Production designer in Software (2000)
- 2001: Sentury published.
- 2003: Contributes a new Light Cycle design to the PC game TRON 2.0.
- 2004: Gnomon Workshop educational DVDs.
- 2005: Worked on Mission: Impossible III (Mask Maker machine design ).
- 2008: Worked with Gearbox Software on Aliens: Colonial Marines
- 2010: Sentury II published.
Read more about this topic: Syd Mead
Famous quotes containing the words career and/or history:
“Work-family conflictsthe trade-offs of your money or your life, your job or your childwould not be forced upon women with such sanguine disregard if men experienced the same career stalls caused by the-buck-stops-here responsibility for children.”
—Letty Cottin Pogrebin (20th century)
“Every generation rewrites the past. In easy times history is more or less of an ornamental art, but in times of danger we are driven to the written record by a pressing need to find answers to the riddles of today.... In times of change and danger when there is a quicksand of fear under mens reasoning, a sense of continuity with generations gone before can stretch like a lifeline across the scary present and get us past that idiot delusion of the exceptional Now that blocks good thinking.”
—John Dos Passos (18961970)