Development
Strife was originally being developed by Cygnus Studios, the creators of Raptor: Call of the Shadows, for id Software. However, Cygnus canceled the game when their founder, Scott Host, decided to move back to Chicago where he grew up.
Since the original source code to the game was lost by Rogue Entertainment, game engine recreations of Strife were created by Doom source port developers through reverse engineering, notably by Jānis Legzdiņš (author of the Doom source port Vavoom), Randy Heit (author of ZDoom), Samuel Villarreal (author of SvStrife) and James Haley (author with Samuel Villareal of Chocolate Strife). Except for the last, these projects allow high resolution video modes, better mouselook, and expanded modability.
Read more about this topic: Strife (video game)
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