Development
The NES version of Strider was conceived as part of a three-way collaboration between Capcom and manga studio Moto Kikaku, which also included the Strider Hiryu manga by Tatsumi Wada serialized in the manga anthology Comic Computique and a separately developed coin-operated video game version. Unlike the arcade game, the NES version of Strider closely follows the same storyline depicted in the Strider Hiryu manga, which involves Hiryu fighting against his former Strider allies. The Family Computer (Famicom) version of Strider Hiryu was first announced while the manga version was still in serialization and was scheduled to be released in Japan following the collected edition of the Strider Hiryu manga in the fourth quarter of 1988. However, the Famicom version was delayed to a 1989 release before it was eventually canceled. The NES game was still localized for the North American market and released shortly after the arcade game in 1989.
Read more about this topic: Strider (NES Video Game)
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