The Storytelling System, formerly Storyteller System, is a role-playing game system created by White Wolf, Inc. in 1991 that premiered in Vampire: The Masquerade, a part of the World of Darkness series.
Read more about Storytelling System: Character Creation, Game Mechanics, Books
Famous quotes containing the words storytelling and/or system:
“If it had not been for storytelling, the black family would not have survived. It was the responsibility of the Uncle Remus types to transfer philosophies, attitudes, values, and advice, by way of storytelling using creatures in the woods as symbols.”
—Jackie Torrence (b. 1944)
“To care for the quarrels of the past, to identify oneself passionately with a cause that became, politically speaking, a losing cause with the birth of the modern world, is to experience a kind of straining against reality, a rebellious nonconformity that, again, is rare in America, where children are instructed in the virtues of the system they live under, as though history had achieved a happy ending in American civics.”
—Mary McCarthy (19121989)