Still Life (video Game) - Development

Development

Still Life was made with Virtools applications; the same software as Post Mortem and some other Microïds games. The point and click gameplay is also based on the first two games in the Syberia franchise.

Read more about this topic:  Still Life (video Game)

Famous quotes containing the word development:

    And then ... he flung open the door of my compartment, and ushered in “Ma young and lovely lady!” I muttered to myself with some bitterness. “And this is, of course, the opening scene of Vol. I. She is the Heroine. And I am one of those subordinate characters that only turn up when needed for the development of her destiny, and whose final appearance is outside the church, waiting to greet the Happy Pair!”
    Lewis Carroll [Charles Lutwidge Dodgson] (1832–1898)

    Dissonance between family and school, therefore, is not only inevitable in a changing society; it also helps to make children more malleable and responsive to a changing world. By the same token, one could say that absolute homogeneity between family and school would reflect a static, authoritarian society and discourage creative, adaptive development in children.
    Sara Lawrence Lightfoot (20th century)

    They [women] can use their abilities to support each other, even as they develop more effective and appropriate ways of dealing with power.... Women do not need to diminish other women ... [they] need the power to advance their own development, but they do not “need” the power to limit the development of others.
    Jean Baker Miller (20th century)