History
Founded in 1980, six years after the birth of Dungeons & Dragons, and before the height of role-playing games, SJG created several role-playing and strategy games with science fiction themes. SJG borrowed and expanded upon ideas pioneered by strategy game companies such as Metagaming Concepts, Avalon Hill and TSR. Despite these similarities, SJG had a unique feel all their own and became popular with their releases. SJG's early titles were all microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as Ogre, Car Wars, and G.E.V (an Ogre spin-off) were popular during SJG's early years.
Today SJG publishes games of numerous varieties (card games, board games, strategy games) and genres (fantasy, sci-fi, gothic horror); they also publish the book Principia Discordia, the sacred text of the Discordian religion.
Read more about this topic: Steve Jackson Games
Famous quotes containing the word history:
“[Men say:] Dont you know that we are your natural protectors? But what is a woman afraid of on a lonely road after dark? The bears and wolves are all gone; there is nothing to be afraid of now but our natural protectors.”
—Frances A. Griffin, U.S. suffragist. As quoted in History of Woman Suffrage, vol. 4, ch. 19, by Susan B. Anthony and Ida Husted Harper (1902)
“The history of philosophy is to a great extent that of a certain clash of human temperaments.”
—William James (18421910)
“In every election in American history both parties have their clichés. The party that has the clichés that ring true wins.”
—Newt Gingrich (b. 1943)