Steel Panthers - Gameplay

Gameplay

As with other tactical turn-based wargames, the game features realistic military control,with the smallest common units being squads, up to a brigade sized force. The player takes control of nearly every aspects of warfare around his soldiers, from simple ammunition usage, to the morale, disposition, and command-chain of his troops.

The game features: packed single-battle scenarios and campaigns (either branched or linear), single battle generator, campaign generator, and long campaign generator.

All of the games in the series are quite similar in features and appearance. However, the third part in the original series is clearly distinct in that it offers platoon-size formations instead of the scale of individual tanks and squads of the other installments.

The games offer various modes of play: human vs. human (hotseat or online), human vs. AI and PBEM (play by email). The players receive historical military units at the beginning of a scenario and have the option to buy reinforcements with points earned in different ways. The units are then moved on a hexagon grid map similar to a large number of board and computerized wargames. In addition to ready-made battles and campaigns, players can customize single scenarios or create their own campaigns.

Read more about this topic:  Steel Panthers